Sony Underwater Apps

Production Design by Adi Goodrich and Directed by Sean Pecknold

I designed these sets based on the character's Sean Pecknold had imagined existing in each character's very specific world. My team and I built and created all sets and props including large hand painted gradient backgrounds, grass lawns, a hanging rain grid to create rain effects on-stage, multiple fish aquariums, hand carved aquarium rocks, and a trophy collection. Produced by Society with Agency, Wieden + Kennedy.